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The Overkill 2024 – Playful Friday
November 22, 2024 @ 10:00 am - 6:00 pm
Every year The Overkill hosts the Playful Friday to connect professionals around playful arts with the theme of the year and with each other.
Playful Friday – Curated by Zuraida Buter
Come join us for a day with new friends, playful and interactive sessions and exciting ideas & Insights. On this second day of the Overkill festival we will dive deeper into the themes of radical joy resistance with perspectives from international and local artists and gamemakers. Check out the full line-up with our wonderful speakers and their Playful Friday sessions below!
10:00 – 10:30 (Play) Dough Resist with Zuraida Buter & Marie Janin
10:30 – 11:30Sites of Resistance with Helen Kwok & Chad Toprak
11:30 – 12:30 Playing with resistance imaginaries: a downpour micro-jam with Resistencia Videolúdica & Jugar Jueguitos
12:30 – 13:30 BREAK
13:30 – 14:00 A tiny talk about tiny toolswith Nathalie Lawhead
14:00 – 14:45 sok-worlds, sokpop and other sok-stories with Aran Koning
14:45 – 15:15 Polished vs ‘Primitive’ – Resistance through multilingual visual styleswith Afra Willems
15:15 – 16:00 (re-)Act through Playful Resistance in Digital Spaceswith Jisoo Lim
16:00 – 16:15 BREAK
16:15 – 17:15 Prototyping with Touch and Intimacy with Claire Kwong
17:15 to 18:00 Playing The Quiet Yearwith Pablo Quarta
Dough Resist
Get ready for the Playful Friday with us for a full and exciting day of interactive talks and playful sessions. Bring your coffee, tea or other snacks of choice to the Vestzaktheater where curator Zuraida Buter and The Overkill festival director Marie Janin will welcome you to the Playful Friday. After introducing the themes of the festival we will have a short playdough session to explore radical joy resistance together.
Sites of Resistance – A Walk Through Narrm (Melbourne)
Join artist duo Helen Kwok & Chad Toprak as they host a walking tour around Narrm (Melbourne, Australia) to visit various sites around the city, interrogate their function as “public” spaces, and how we can resist these spaces by playing, performing, or protesting in them. They will reflect on some of their own past playful projects, and also highlight radical ways the local community have used the city as sites of political resistance.
Bio:
Helen Kwok & Chad Toprak are an artist duo based in Narrm (Melbourne) who love to create experimental games, playful installations, alternative controllers, and public art activations. Their projects often promote play amongst adults and children in provocative and unexpected ways. The duo have showcased their work in laneways, street corners, outdoor plazas, riverside terraces, empty warehouses, libraries, galleries, museums, and festivals across Australia and around the world.
Websites:
https://helenkwok.net & https://mr-chad.com
Playing With Resistance Imaginaries: A downpour micro-jam
In this mini-jam/micro-jam, after a short tutorial on how to start making games from scratch with downpour, we want people to try to create a game about resistance from the margins, and the possibility of individual or collective performance. After allowing space and time to make our games in downpour, we will come back together to discuss how we have reflected on identity in our games. We will also create a collaborative Drive folder so that each of us can upload our games and play each other’s games.
Bio: Jugar Juegitos and Resistència Videolúdica are two cultural anticapitalist collectives from Galicia and Catalonia dedicated to the reflection, exhibition, critique, and connection of and around video games in our local communities. Our goal is to explore video games as cultural objects through an interdisciplinary lens. We have organized cultural activities such as the “Club de joc Wholesome” from Resistència Videolúdica and the “Jugar Jueguitos” exhibition from JugarJueguitos.
websites :
Resistència Videolúdica & JugarJueguitos
A Tiny Talk About Tiny Tools
Join Nathalie Lawhead for a short inspiring show-and-tell of tiny game engines and small tools! We will talk about the abundant space of small alternatives and the uses they have.
Bio: Nathalie Lawhead is an award-winning solo designer of interactive art and video games. They are passionate about the electronic world, cyberspace, broken systems, the profound poetry of computer glitches, error art, desktop pets, weird freeware, and the beautiful existential horror of our digital realm.
sok-worlds, sokpop and other sok-stories
Aran will talk about sok-worlds: a game where you make and explore 3d collage worlds. Together with the audience he’ll explore weird, funny and artsy sok-worlds! After a leisurely stroll in sok-worlds, he’ll yap about how the way Sokpop operates has given him a lot of creative freedom!
Bio: Aran Koning is a game designer and part of Utrecht-based videogame collective Sokpop. They are best known for releasing a new game every month through their Patreon, and they’ve made over 100 games since 2018!
Sokpop
IG Sokpop: https://www.instagram.com/sokpopco
Website: https://sokpop.co/
Aran Koning
IG Aran Koning: https://www.instagram.com/arankoning
Website: http://www.aran-koning.com/
Polished vs ‘Primitive’ – Resistance through multilingual visual styles
A brief talk about a big topic: how to (re)claim space in videogame development. Just like any other language, visual styles impact power relations. This talk offers inspiration for and examples of independent and individual game designers who appropriate mainstream visual styles and introduce new and alternative visual styles to make themselves heard.
Bio : Afra Willems is an artist and researcher interested in videogame aesthetics. She works in Enschede at Saxion University of Applied Sciences for the research group Ethics & Technology and the Creative Media & Game Technologies course.
(re-)Act through Playful Resistance in Digital Spaces with Jisoo Lim
This interactive talk, “(re-)Act through Playful Resistance in Digital Spaces,” provides guidance on incorporating playful elements into digital environments to foster activism and resistance. Participants will understand how to design interactive digital spaces that convey social messages in an engaging and creative manner. The session combines theoretical insights with small hands-on activities to create a unique approach to digital activism.
Prototyping with Touch and Intimacy
Claire Kwong will speak about her games which encourage people to move and touch. Then, participants can explore new ways of playing with touch together!
Bio: Claire Kwong connects art and technology to make people move. She creates immersive environments using projection and motion capture. Her games encourage people to move, communicate, and touch. Claire aims to dramatize her own experiences and challenge social boundaries. She lives in New York City.
Website: https://clairekwong.com
IG: https://www.instagram.com/clairebkwong
Playing the Quiet Year
In this session, Pablo Quarta (Atuel, Matajuegos) will guide the audience through a collective and participatory game of The Quiet Year by Avery Alder. The Quiet Year is a storytelling and map-drawing game in which players take on the role of a community that is struggling to rebuild their home after a catastrophe. It is “part roleplaying game, part cartographic poetry.” By drawing cards, answering questions, having conversations, and sketching a map together, everyone at the session will be able to take part in our game of The Quiet Year and embody the processes and dynamics of rebuilding and creating community after social collapse.
Details
- Date:
- November 22, 2024
- Time:
-
10:00 am - 6:00 pm
- Event Categories:
- Curating, Europe, Netherlands
- Event Tags:
- 2024, Enschede
- Website:
- https://theoverkill.nl
Venue
- Vestzaktheater
- Enschede, Netherlands + Google Map
Organizers
- Sickhouse
- zo-ii
Looking for more game industry events?
Check out EventsforGamers,com
Looking for festival submission deadlines?
Events for the Dutch industry:
Dutch Games Association/ DutchGamesIndustryDir / Courage Events